> Forest of True Sight > Questions & Answers Reload this Page dervish flash enchantments?
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Old Sep 07, 2012, 09:22 PM // 21:22   #1
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Default dervish flash enchantments?

2 questions:

1. The wiki says that a flash enchantment disables other flash enchantments for 1 second when activated. So does it disable ones currently active, or ones not active yet?

2. If you have 2 more flash enchantments active that deal different types of damage, do they each deal their respective damage simultaneously, or does one cancel the other?

Thanks!
kevin32 is offline   Reply With Quote
Old Sep 07, 2012, 10:17 PM // 22:17   #2
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1. It means if you cast 1 flash ench, all others on your bar will be disabled for 1 second, meaning you can't cast them during that second.

2. No, only one will affect the damage type. Most likely the last one to be cast. So if you cast a Cold dmg one then a Holy dmg one, your attacks would do Holy dmg.
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Old Sep 10, 2012, 07:43 PM // 19:43   #3
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Also, you can only have ONE Flash Enchant active at a time. So if you already have one Flash Enchant active & you cast another one, then the first one will no longer be active & the second one will.
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Old Sep 10, 2012, 08:44 PM // 20:44   #4
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Quote:
Originally Posted by doomfodder View Post
Also, you can only have ONE Flash Enchant active at a time. So if you already have one Flash Enchant active & you cast another one, then the first one will no longer be active & the second one will.
I'm sorry, but that's completely incorrect. You cannot cast two Flash Enchantments simultaneously, but if you cast another flash enchantment while a first one is active, it will NOT deactivate the first flash enchant.
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Old Sep 10, 2012, 10:15 PM // 22:15   #5
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Quote:
Originally Posted by Frangeo Munda View Post
I'm sorry, but that's completely incorrect. You cannot cast two Flash Enchantments simultaneously, but if you cast another flash enchantment while a first one is active, it will NOT deactivate the first flash enchant.
Sorry, My mistake... I re-verified above via wiki.

I guess it just seems that the 2nd cancels the 1st when I play derv because when I use multiple flash enchants, the effects of second sometimes cancel the effects of the first (like damage type for example). So I guess the "correct" playstyle for the derv is to cycle skill chains... cast a flash enchant then use tear down attack then cast next flash enchant then use tear down attack etc...

TY for correction!
It's time for me to head to battle isle for testing.
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